Station XX-12784 · recording
IrrenhausbyCK
Online 116.202.52.49:41674 checked 10m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #12,784
- top 57%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 06:40 UTC12d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 28 Sep, 05:52 UTC30d ago | M0.3▲rising | 2 | halved by day 3 | 18 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on IrrenhausbyCK?
IrrenhausbyCK runs a procedural map of size 5,555 with seed 1824653692, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on IrrenhausbyCK?
You will find no gather rate in the name of IrrenhausbyCK. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on IrrenhausbyCK right now?
0 of the 40 slots on IrrenhausbyCK are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2.
How does IrrenhausbyCK rank against other Rust servers?
Over the last seven days, IrrenhausbyCK recorded enough player hours to reach #12,784 worldwide, placing it in the top 57% of all ranked servers.
Operator and location
How reliably does IrrenhausbyCK stay online?
Right now, you can reach IrrenhausbyCK. Its reported uptime points to a restart about 3 days 13 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does IrrenhausbyCK perform under load?
Its average server fps over the last 48 hours was 70, and it never dropped below 60. At its highest, it carried 187,012 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,548 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is IrrenhausbyCK hosted?
Nothing about a region comes from IrrenhausbyCK. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 116.202.52.49:41674 is the address it uses.
What build of Rust does IrrenhausbyCK use?
Rust network protocol 2635 and build 167781 on Linux is what IrrenhausbyCK runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on IrrenhausbyCK?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does IrrenhausbyCK run its wipes?
On record so far are too few of IrrenhausbyCK's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on IrrenhausbyCK mean?
Tags published by IrrenhausbyCK and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does IrrenhausbyCK appear?
The Rust Server Trends lists that take in IrrenhausbyCK are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to IrrenhausbyCK?
You can connect by pressing F1 in Rust and typing client.connect 116.202.52.49:41674 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://byteblitz.de/start.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.