Rust Server TrendsSeismic network · station log
Recording Stations11,761 Players76,398 Active3,723 Wipes · 3 h136 48 h

Station XX-8983 · no signal

RustFGpve

Offline 116.116.197.149:28225 checked 20h ago

moddedoxide
Connect
Players now
1/ 128
1% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
0
peak 2
Rank
#8,983
top 40%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8983 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 128 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+1into Tue 16:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5214:0015:0015:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0015:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
194/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
181/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
136/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustFGpve?

Generated by the game, the map on RustFGpve is procedural, size 4,000 with seed 20260829. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustFGpve?

No gather rate appears in the name of RustFGpve. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RustFGpve?

RustFGpve is not responding at this moment and is offline, last seen 20 hours ago. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.

How does RustFGpve rank against other Rust servers?

Over the last seven days, RustFGpve recorded enough player hours to reach #8,983 worldwide, placing it in the top 40% of all ranked servers.

Operator and location

How reliably does RustFGpve stay online?

No contact with RustFGpve right now, and the last recorded contact was 20 hours ago. The uptime it reports puts its last restart about 7 minutes ago. Of the 144 hours in the last 6 full days, it was up for 18, or 12% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Does RustFGpve hold a steady tick rate?

Its average server fps over the last 48 hours was 138, and it never dropped below 97. The world held up to 92,785 entities at its peak, buildings and deployables included. Memory use peaked at 2,915 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RustFGpve hosted?

Nothing about a region comes from RustFGpve. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 116.116.197.149:28225.

What build of Rust does RustFGpve use?

RustFGpve is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does RustFGpve wipe, and on which days?

The rhythm of RustFGpve cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 23 hours is how long the current world has been running.

Tags

What do the server tags on RustFGpve mean?

The game's server browser reads the tags RustFGpve publishes: gmrust (Game mode): Survival in standard Rust; mp128 (Max players): Slots: 128; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustFGpve appear?

You will find RustFGpve on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto RustFGpve?

Enter client.connect 116.116.197.149:28225 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp128
Max players Slots: 128.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.