Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players31,131 Active2,740 Wipes · 3 h70 48 h

Station XX-3800 · recording

[钓鱼佬]/原倍PVE/无权仿官/半月清

Online 114.66.47.43:28015 checked 10m ago

oxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,800
top 17%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3800 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
33%else halves by day 4

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 10:30 UTC7d ago M0.0rising 5 – running 4
Sat 10 Oct, 08:22 UTC18d ago M0.7rising 5 halved by day 4 11.1 days 0
Thu 1 Oct, 18:32 UTC FW27d ago M0.7rising 5 halved by day 4 8.6 days 0
Sat 19 Sep, 12:36 UTC39d ago M0.3rising 3 held half 12.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average
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8/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 106 on average
58/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average
11/ 100
Rustoria.co - SEA Medium | JUST WIPED 29.10 EA · no group limit · 65 on average
78/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [钓鱼佬]/原倍PVE/无权仿官/半月清?

Generated by the game, the map on [钓鱼佬]/原倍PVE/无权仿官/半月清 is procedural, size 3,500 with seed 1005898274. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [钓鱼佬]/原倍PVE/无权仿官/半月清?

No gather rate appears in the name of [钓鱼佬]/原倍PVE/无权仿官/半月清. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on [钓鱼佬]/原倍PVE/无权仿官/半月清 right now?

At this moment, [钓鱼佬]/原倍PVE/无权仿官/半月清 records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 0 players.

How does [钓鱼佬]/原倍PVE/无权仿官/半月清 rank against other Rust servers?

The last seven days of player hours place [钓鱼佬]/原倍PVE/无权仿官/半月清 at #3,800, in the top 17% of all ranked servers.

Operator and location

How reliably does [钓鱼佬]/原倍PVE/无权仿官/半月清 stay online?

As recorded now, [钓鱼佬]/原倍PVE/无权仿官/半月清 is running. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [钓鱼佬]/原倍PVE/无权仿官/半月清 hold a steady tick rate?

The 48-hour average is 70 server fps; 47 is the lowest observed. The world held up to 73,182 entities at its peak, buildings and deployables included. It reached a ceiling of 2,467 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [钓鱼佬]/原倍PVE/无权仿官/半月清 run from?

No region tag comes from [钓鱼佬]/原倍PVE/无权仿官/半月清, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 114.66.47.43:28015.

What build of Rust does [钓鱼佬]/原倍PVE/无权仿官/半月清 use?

Rust network protocol 2635 and build 168909 on Windows is what [钓鱼佬]/原倍PVE/无权仿官/半月清 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [钓鱼佬]/原倍PVE/无权仿官/半月清?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 45 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

How often does [钓鱼佬]/原倍PVE/无权仿官/半月清 wipe, and on which days?

No next wipe can be predicted for [钓鱼佬]/原倍PVE/无权仿官/半月清, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 7 days 18 hours.

Lists and tags

What do the server tags on [钓鱼佬]/原倍PVE/无权仿官/半月清 mean?

The game's server browser reads the tags [钓鱼佬]/原倍PVE/无权仿官/半月清 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [钓鱼佬]/原倍PVE/无权仿官/半月清 appear?

The Rust Server Trends lists that take in [钓鱼佬]/原倍PVE/无权仿官/半月清 are: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [钓鱼佬]/原倍PVE/无权仿官/半月清?

To join, enter client.connect 114.66.47.43:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://68509.cn/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.