Station XX-6676 · no signal
Mac Rust - Faster Nights
Offline 114.122.167.236:28025 checked 3d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #6,676
- top 30%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Mac Rust - Faster Nights?
Mac Rust - Faster Nights uses a procedural map, which the game generates.
Which settings and rules apply on Mac Rust - Faster Nights?
No gather rate appears in the name of Mac Rust - Faster Nights. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Mac Rust - Faster Nights?
Mac Rust - Faster Nights is not responding at this moment and is offline, last seen 3 days 4 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Mac Rust - Faster Nights rank against other Rust servers?
Over the last seven days, Mac Rust - Faster Nights recorded enough player hours to reach #6,676 worldwide, placing it in the top 30% of all ranked servers.
Operator and location
How reliably does Mac Rust - Faster Nights stay online?
Mac Rust - Faster Nights is down at the moment; the last recorded contact was 3 days 4 hours ago. It was up 17% of the time across the last 3 full days: 12 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Which region does Mac Rust - Faster Nights run from?
A region is not published by Mac Rust - Faster Nights. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 114.122.167.236:28025.
Which Rust version is Mac Rust - Faster Nights running?
Rust network protocol 2635 and build 167398 on Linux is what Mac Rust - Faster Nights runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Mac Rust - Faster Nights run its wipes?
The rhythm of Mac Rust - Faster Nights cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 4 days 10 hours.
Lists and tags
What do the server tags on Mac Rust - Faster Nights mean?
The game's server browser reads the tags Mac Rust - Faster Nights publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Mac Rust - Faster Nights appear?
The Rust Server Trends lists that take in Mac Rust - Faster Nights are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Mac Rust - Faster Nights?
You can connect by pressing F1 in Rust and typing client.connect 114.122.167.236:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.