Station XX-13519 · no signal
Mac Rust - Faster Nights
Offline 114.122.167.188:28025 checked 10h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,519
- top 61%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 11:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mac Rust - Faster Nights?
A procedural map runs on Mac Rust - Faster Nights, generated by the game.
Which settings and rules apply on Mac Rust - Faster Nights?
The name of Mac Rust - Faster Nights gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Mac Rust - Faster Nights?
A reading taken now finds Mac Rust - Faster Nights offline; the most recent activity was 10 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.
How does Mac Rust - Faster Nights rank against other Rust servers?
Over the last seven days, Mac Rust - Faster Nights recorded enough player hours to reach #13,519 worldwide, placing it in the top 61% of all ranked servers.
Server facts
How reliably does Mac Rust - Faster Nights stay online?
As recorded now, Mac Rust - Faster Nights is not reachable, the last contact having been 10 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Mac Rust - Faster Nights hosted?
A region is not published by Mac Rust - Faster Nights. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 114.122.167.188:28025.
Which Rust version is Mac Rust - Faster Nights running?
On Linux, Mac Rust - Faster Nights runs Rust network protocol 2635 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Mac Rust - Faster Nights wipe, and on which days?
Too few wipes of Mac Rust - Faster Nights are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 11 hours.
Lists and tags
What do the server tags on Mac Rust - Faster Nights mean?
Tags published by Mac Rust - Faster Nights and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Mac Rust - Faster Nights appear?
These Rust Server Trends lists include Mac Rust - Faster Nights: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Mac Rust - Faster Nights?
To join, enter client.connect 114.122.167.188:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.