Station XX-13646 · no signal
Mac Rust - Faster Nights
Offline 114.122.167.164:28025 checked 3d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,646
- top 61%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Mac Rust - Faster Nights?
Mac Rust - Faster Nights uses a procedural map, which the game generates.
Which settings and rules apply on Mac Rust - Faster Nights?
The name of Mac Rust - Faster Nights gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Mac Rust - Faster Nights right now?
Mac Rust - Faster Nights is not responding at this moment and is offline, last seen 3 days 16 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Mac Rust - Faster Nights rank against other Rust servers?
The last seven days of player hours place Mac Rust - Faster Nights at #13,646, in the top 61% of all ranked servers.
Server facts
How reliably does Mac Rust - Faster Nights stay online?
As recorded now, Mac Rust - Faster Nights is not reachable, the last contact having been 3 days 16 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. 24 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Mac Rust - Faster Nights hosted?
A region is not published by Mac Rust - Faster Nights. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 114.122.167.164:28025.
Which Rust version is Mac Rust - Faster Nights running?
On Linux, Mac Rust - Faster Nights runs Rust network protocol 2635 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Mac Rust - Faster Nights wipe, and on which days?
On record so far are too few of Mac Rust - Faster Nights's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 3 days 17 hours is how long the current world has been running.
Tags
What do the server tags on Mac Rust - Faster Nights mean?
These are the tags Mac Rust - Faster Nights publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mac Rust - Faster Nights appear?
These Rust Server Trends lists include Mac Rust - Faster Nights: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to Mac Rust - Faster Nights?
Enter client.connect 114.122.167.164:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.