Station XX-8532 · no signal
Mac Rust - Faster Nights
Offline 114.122.167.153:28025 checked 3d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,532
- top 38%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Mac Rust - Faster Nights?
The map on Mac Rust - Faster Nights is procedural, produced by the game.
Which settings and rules apply on Mac Rust - Faster Nights?
The name of Mac Rust - Faster Nights gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Mac Rust - Faster Nights right now?
Mac Rust - Faster Nights is not responding at this moment and is offline, last seen 3 days 13 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Mac Rust - Faster Nights rank against other Rust servers?
The last seven days of player hours place Mac Rust - Faster Nights at #8,532, in the top 38% of all ranked servers.
Server details
How reliably does Mac Rust - Faster Nights stay online?
As recorded now, Mac Rust - Faster Nights is not reachable, the last contact having been 3 days 13 hours ago. 0 of 48 hours in the last 2 full days were up time, 0% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mac Rust - Faster Nights hosted?
A region is not published by Mac Rust - Faster Nights. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 114.122.167.153:28025 is the address it uses.
Which Rust version is Mac Rust - Faster Nights running?
Mac Rust - Faster Nights is running Rust network protocol 2635 and build 167398 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Mac Rust - Faster Nights run its wipes?
On record so far are too few of Mac Rust - Faster Nights's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on Mac Rust - Faster Nights mean?
The game's server browser reads the tags Mac Rust - Faster Nights publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mac Rust - Faster Nights appear?
You will find Mac Rust - Faster Nights on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Mac Rust - Faster Nights?
You can connect by pressing F1 in Rust and typing client.connect 114.122.167.153:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.