Station XX-13064 · no signal
Mac Rust - Faster Nights
Offline 114.122.167.117:28025 checked 8d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,064
- top 59%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mac Rust - Faster Nights?
Mac Rust - Faster Nights uses a procedural map, which the game generates.
Which settings and rules apply on Mac Rust - Faster Nights?
The name of Mac Rust - Faster Nights gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Mac Rust - Faster Nights?
A reading taken now finds Mac Rust - Faster Nights offline; the most recent activity was 8 days 5 hours ago.
How does Mac Rust - Faster Nights rank against other Rust servers?
On player hours for the past week, Mac Rust - Faster Nights sits at #13,064, which puts it inside the top 59% of every ranked server.
Operator and location
How reliably does Mac Rust - Faster Nights stay online?
As recorded now, Mac Rust - Faster Nights is not reachable, the last contact having been 8 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Which region does Mac Rust - Faster Nights run from?
No region is published by Mac Rust - Faster Nights. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 114.122.167.117:28025 is the address it uses.
What build of Rust does Mac Rust - Faster Nights use?
Rust network protocol 2634 and build 167398 on Linux is what Mac Rust - Faster Nights runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Mac Rust - Faster Nights wipe, and on which days?
Too few wipes of Mac Rust - Faster Nights are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 9 hours.
Server tags
What do the server tags on Mac Rust - Faster Nights mean?
Tags published by Mac Rust - Faster Nights and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Mac Rust - Faster Nights appear?
These Rust Server Trends lists include Mac Rust - Faster Nights: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Mac Rust - Faster Nights?
Enter client.connect 114.122.167.117:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.