Station XX-15268 · no signal
[SEA] RustCamp | 3x | Biweekly
Offline 114.12.19.184:28015 checked 3d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 24d ago
- biweekly schedule
- Next wipe
- 3d 0h
- Sun 1 Nov, 22:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:13 UTC, in 3d 0h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [SEA] RustCamp | 3x | Biweekly?
A procedural map runs on [SEA] RustCamp | 3x | Biweekly, generated by the game.
Which settings and rules apply on [SEA] RustCamp | 3x | Biweekly?
Going by its name, [SEA] RustCamp | 3x | Biweekly runs 3x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on [SEA] RustCamp | 3x | Biweekly right now?
No players are recorded on [SEA] RustCamp | 3x | Biweekly at this moment; it is offline, and the last sighting was 3 days 5 hours ago. The population averaged 0 players over the past week.
How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?
Over the last seven days, [SEA] RustCamp | 3x | Biweekly recorded enough player hours to reach #15,268 worldwide, placing it in the top 68% of all ranked servers.
Server facts
How reliably does [SEA] RustCamp | 3x | Biweekly stay online?
[SEA] RustCamp | 3x | Biweekly is down at the moment; the last recorded contact was 3 days 5 hours ago. It was up 42% of the time across the last 4 full days: 40 of 96 hours. 24 October 2026 is when Rust Server Trends first recorded it.
Which region does [SEA] RustCamp | 3x | Biweekly run from?
No region tag comes from [SEA] RustCamp | 3x | Biweekly, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 114.12.19.184:28015 is the address it uses.
Which Rust version is [SEA] RustCamp | 3x | Biweekly running?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustCamp | 3x | Biweekly runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [SEA] RustCamp | 3x | Biweekly wipe, and on which days?
From biweekly: 14 days after its last wipe the next wipe of [SEA] RustCamp | 3x | Biweekly is estimated. Sunday 1 November at 22:13 UTC is when its next wipe is due. It has run its current world for 24 days 23 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?
These are the tags [SEA] RustCamp | 3x | Biweekly publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [SEA] RustCamp | 3x | Biweekly appear?
These Rust Server Trends lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, by live population and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Join the server
How do you connect to [SEA] RustCamp | 3x | Biweekly?
Enter client.connect 114.12.19.184:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.