Station XX-15961 · no signal
[SEA] RustCamp | 3x | Biweekly
Offline 114.12.17.185:28015 checked 23d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,961
- top 71%
- Last wipe
- 43d ago
- biweekly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [SEA] RustCamp | 3x | Biweekly?
A procedural map runs on [SEA] RustCamp | 3x | Biweekly, generated by the game.
Which settings and rules apply on [SEA] RustCamp | 3x | Biweekly?
Its name points to a gather rate of 3x on [SEA] RustCamp | 3x | Biweekly. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [SEA] RustCamp | 3x | Biweekly right now?
No players are recorded on [SEA] RustCamp | 3x | Biweekly at this moment; it is offline, and the last sighting was 23 days 21 hours ago.
How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?
The last seven days of player hours place [SEA] RustCamp | 3x | Biweekly at #15,961, in the top 71% of all ranked servers.
Server details
How reliably does [SEA] RustCamp | 3x | Biweekly stay online?
No contact with [SEA] RustCamp | 3x | Biweekly right now, and the last recorded contact was 23 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 1 October 2026 is when Rust Server Trends first recorded it.
Which region does [SEA] RustCamp | 3x | Biweekly run from?
The name of [SEA] RustCamp | 3x | Biweekly points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 114.12.17.185:28015 is the address it uses.
What build of Rust does [SEA] RustCamp | 3x | Biweekly use?
Rust network protocol 2633 and build 164530 on Linux is what [SEA] RustCamp | 3x | Biweekly runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does [SEA] RustCamp | 3x | Biweekly wipe, and on which days?
From the force wipe the next wipe of [SEA] RustCamp | 3x | Biweekly is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 43 days 9 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?
The game's server browser reads the tags [SEA] RustCamp | 3x | Biweekly publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SEA] RustCamp | 3x | Biweekly appear?
You will find [SEA] RustCamp | 3x | Biweekly on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Join the server
How do you connect to [SEA] RustCamp | 3x | Biweekly?
You can connect by pressing F1 in Rust and typing client.connect 114.12.17.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.