Station XX-6596 · no signal
LOCAL RUST
Offline 113.150.83.105:28015 checked 1d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,596
- top 30%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 09:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 15:12 UTC20d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 28 Sep, 12:08 UTC29d ago | M0.0■steady | 1 | held half | 9.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LOCAL RUST?
The map on LOCAL RUST is procedural, produced by the game.
Which settings and rules apply on LOCAL RUST?
No gather rate appears in the name of LOCAL RUST. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on LOCAL RUST?
LOCAL RUST is not responding at this moment and is offline, last seen 26 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
How does LOCAL RUST rank against other Rust servers?
The last seven days of player hours place LOCAL RUST at #6,596, in the top 30% of all ranked servers.
Server facts
How reliably does LOCAL RUST stay online?
As recorded now, LOCAL RUST is not reachable, the last contact having been 26 hours ago. Of the 168 hours in the last 7 full days, it was up for 30, or 18% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is LOCAL RUST hosted?
Nothing about a region comes from LOCAL RUST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 113.150.83.105:28015.
Which Rust version is LOCAL RUST running?
On Windows, LOCAL RUST runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on LOCAL RUST?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does LOCAL RUST run its wipes?
On record so far are too few of LOCAL RUST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 20 hours is how long the current world has been running.
Server tags
What do the server tags on LOCAL RUST mean?
The game's server browser reads the tags LOCAL RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LOCAL RUST appear?
You will find LOCAL RUST on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to LOCAL RUST?
You can connect by pressing F1 in Rust and typing client.connect 113.150.83.105:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.