Station XX-14193 · no signal
Playthrough Rust Server
Offline 112.213.161.155:28015 checked 45d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,193
- no region published
- Last wipe
- 46d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Playthrough Rust Server?
Playthrough Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on Playthrough Rust Server?
No gather rate appears in the name of Playthrough Rust Server. 4 players is the most a group can hold (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Playthrough Rust Server right now?
No players are recorded on Playthrough Rust Server at this moment; it is offline, and the last sighting was 45 days 15 hours ago.
How does Playthrough Rust Server rank against other Rust servers?
On player hours for the past week, Playthrough Rust Server sits at #14,193, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Playthrough Rust Server stay online?
Playthrough Rust Server is down at the moment; the last recorded contact was 45 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Playthrough Rust Server hosted?
Nothing about a region comes from Playthrough Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 112.213.161.155:28015.
Which Rust version is Playthrough Rust Server running?
Rust network protocol 2633 and build 163794 on Windows is what Playthrough Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Playthrough Rust Server run its wipes?
An estimate from the force wipe gives Playthrough Rust Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 46 days 8 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Playthrough Rust Server mean?
Tags published by Playthrough Rust Server and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Playthrough Rust Server appear?
You will find Playthrough Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.
Connecting
What steps get you onto Playthrough Rust Server?
Enter client.connect 112.213.161.155:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.