Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players94,129 Active3,887 Wipes · 3 h394 48 h

Station XX-14193 · no signal

Playthrough Rust Server

Offline 112.213.161.155:28015 checked 45d ago

quad monthly wipes softcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,193
no region published
Last wipe
46d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14193 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 66 on average
101/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
33/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
17/ 150
2/ 80
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average
8/ 100
5/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Playthrough Rust Server?

Playthrough Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Playthrough Rust Server?

No gather rate appears in the name of Playthrough Rust Server. 4 players is the most a group can hold (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Playthrough Rust Server right now?

No players are recorded on Playthrough Rust Server at this moment; it is offline, and the last sighting was 45 days 15 hours ago.

How does Playthrough Rust Server rank against other Rust servers?

On player hours for the past week, Playthrough Rust Server sits at #14,193, which puts it inside the top – of every ranked server.

Operator and location

How reliably does Playthrough Rust Server stay online?

Playthrough Rust Server is down at the moment; the last recorded contact was 45 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Playthrough Rust Server hosted?

Nothing about a region comes from Playthrough Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 112.213.161.155:28015.

Which Rust version is Playthrough Rust Server running?

Rust network protocol 2633 and build 163794 on Windows is what Playthrough Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Playthrough Rust Server run its wipes?

An estimate from the force wipe gives Playthrough Rust Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 46 days 8 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Playthrough Rust Server mean?

Tags published by Playthrough Rust Server and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Playthrough Rust Server appear?

You will find Playthrough Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.

Connecting

What steps get you onto Playthrough Rust Server?

Enter client.connect 112.213.161.155:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players 100 slots are available.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.