Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players73,203 Active3,760 Wipes · 3 h138 48 h

Station XX-15490 · no signal

测试

Offline 111.85.241.22:28015 checked 34d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 180 on average
37/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 117 on average
39/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average
58/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 87 on average
10/ 100
Rustoria.co - SEA Medium | JUST WIPED 27.10 EA · no group limit · 65 on average
56/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 51 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 测试?

A procedural map runs on 测试, generated by the game.

Which settings and rules apply on 测试?

The name of 测试 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on 测试 right now?

No players are recorded on 测试 at this moment; it is offline, and the last sighting was 34 days 10 hours ago.

How does 测试 rank against other Rust servers?

Over the last seven days, 测试 recorded enough player hours to reach #15,490 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does 测试 stay online?

As recorded now, 测试 is not reachable, the last contact having been 34 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 23 September 2026 is when Rust Server Trends first recorded it.

Which region does 测试 run from?

The name of 测试 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 111.85.241.22:28015 is the address it uses.

What build of Rust does 测试 use?

On Windows, 测试 runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does 测试 wipe, and on which days?

The rhythm of 测试 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 10 hours is how long the current world has been running.

Server tags

What do the server tags on 测试 mean?

These are the tags 测试 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 测试 appear?

You will find 测试 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to 测试?

To join, enter client.connect 111.85.241.22:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.