Station XX-15409 · no signal
Dev_248_v2301
Offline 111.228.22.153:28036 checked 4d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC39d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Dev_248_v2301?
Dev_248_v2301 runs a procedural map of size 3,000 with seed 1225, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named basic_j2.
Which settings and rules apply on Dev_248_v2301?
No gather rate appears in the name of Dev_248_v2301. No group limit is published. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on Dev_248_v2301?
No players are recorded on Dev_248_v2301 at this moment; it is offline, and the last sighting was 4 days 12 hours ago. Averaged across the last seven days, the population was 0 players.
How does Dev_248_v2301 rank against other Rust servers?
The last seven days of player hours place Dev_248_v2301 at #15,409, in the top 69% of all ranked servers.
Server details
How reliably does Dev_248_v2301 stay online?
Dev_248_v2301 is down at the moment; the last recorded contact was 4 days 12 hours ago. It was up 18% of the time across the last 7 full days: 31 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Dev_248_v2301 run from?
A region is not published by Dev_248_v2301. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 111.228.22.153:28036.
Which Rust version is Dev_248_v2301 running?
Dev_248_v2301 is running Rust network protocol 2301 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Dev_248_v2301?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
How often does Dev_248_v2301 wipe, and on which days?
The rhythm of Dev_248_v2301 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 39 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on Dev_248_v2301 mean?
The game's server browser reads the tags Dev_248_v2301 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; v2301 (Protocol): To connect, your game must be on the same protocol, 2301; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h17684147 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Dev_248_v2301 appear?
The Rust Server Trends lists that take in Dev_248_v2301 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
Join the server
What steps get you onto Dev_248_v2301?
You can connect by pressing F1 in Rust and typing client.connect 111.228.22.153:28036 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.