Station XX-15351 · no signal
Rust Linux Staging
Offline 111.111.27.121:28015 checked 1d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,351
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:21 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 29 Sep, 04:46 UTC30d ago | M0.0▲rising | 1 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Linux Staging?
The map on Rust Linux Staging is procedural, produced by the game.
Which settings and rules apply on Rust Linux Staging?
You will find no gather rate in the name of Rust Linux Staging. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Rust Linux Staging?
Rust Linux Staging is not responding at this moment and is offline, last seen 34 hours ago. The population averaged 0 players over the past week.
How does Rust Linux Staging rank against other Rust servers?
On player hours for the past week, Rust Linux Staging sits at #15,351, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Rust Linux Staging stay online?
Rust Linux Staging is down at the moment; the last recorded contact was 34 hours ago. 63 of 168 hours in the last 7 full days were up time, 38% of the total. On 28 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust Linux Staging hosted?
A region is not published by Rust Linux Staging. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 111.111.27.121:28015 is the address it uses.
Which Rust version is Rust Linux Staging running?
Rust network protocol 2634 and build 166652 on Linux is what Rust Linux Staging runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust Linux Staging?
1 players, on average, was the busiest crowd at its recent wipes. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does Rust Linux Staging run its wipes?
Too few wipes of Rust Linux Staging are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 22 hours is how long the current world has been running.
Server tags
What do the server tags on Rust Linux Staging mean?
Tags published by Rust Linux Staging and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Linux Staging appear?
You will find Rust Linux Staging on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Rust Linux Staging?
You can connect by pressing F1 in Rust and typing client.connect 111.111.27.121:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.