Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station EA-15202 · no signal

太初仙境PVE

Offline EA 110.42.55.147:40000 checked 14d ago

moddedoxidepvesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,202
top 70% · #488 in EA
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EA-15202 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct10 Oct14 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 14:15 UTC21d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
54/ 123
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 34 on average
36/ 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 26 on average
26/ 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average
26/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 16 on average
17/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 太初仙境PVE?

Generated by the game, the map on 太初仙境PVE is procedural, size 3,500 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 太初仙境PVE?

No gather rate appears in the name of 太初仙境PVE. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on 太初仙境PVE?

太初仙境PVE is not responding at this moment and is offline, last seen 14 days 13 hours ago.

How does 太初仙境PVE rank against other Rust servers?

For player hours across the last seven days, 太初仙境PVE takes #15,202 overall and #488 in Asia, inside the top 70% of all ranked servers.

Server details

How reliably does 太初仙境PVE stay online?

As recorded now, 太初仙境PVE is not reachable, the last contact having been 14 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does 太初仙境PVE run from?

With its EA tag, 太初仙境PVE lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 110.42.55.147:40000.

Which Rust version is 太初仙境PVE running?

On Windows, 太初仙境PVE runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on 太初仙境PVE?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 37 hours after the wipe.

On what timetable does 太初仙境PVE run its wipes?

The rhythm of 太初仙境PVE cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 13 hours.

Lists and tags

What do the server tags on 太初仙境PVE mean?

The game's server browser reads the tags 太初仙境PVE publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 太初仙境PVE appear?

These Rust Server Trends lists include 太初仙境PVE: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to 太初仙境PVE?

To join, enter client.connect 110.42.55.147:40000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^s,EA,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^s
Softcore Softcore, Facepunch's easier ruleset: you retain some inventory when you die.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.