Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players75,264 Active3,495 Wipes · 3 h241 48 h

Station EA-2518 · recording

[大雄PVE] | 技能/强化/据点 | 死亡不掉

Online EA 110.42.47.81:28015 checked 9m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 6
Rank
#2,518
top 11% · #238 in EA
Last wipe
27d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-2518 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 16:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 02:05 UTC27d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 34 on average
24/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
15/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
13/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
5/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
3/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The procedural map on [大雄PVE] | 技能/强化/据点 | 死亡不掉 is size 4,250 with seed 1598302675, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The name of [大雄PVE] | 技能/强化/据点 | 死亡不掉 gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

At this moment, [大雄PVE] | 技能/强化/据点 | 死亡不掉 records 0 players across 100 slots. The seven-day average is 2 players, with a peak of 6. The last 48 hours show their highest activity at 14:00 UTC, averaging 5 players.

How does [大雄PVE] | 技能/强化/据点 | 死亡不掉 rank against other Rust servers?

The last seven days of player hours place [大雄PVE] | 技能/强化/据点 | 死亡不掉 at #2,518, in the top 11% of all ranked servers and #238 in Asia.

Operator and location

How reliably does [大雄PVE] | 技能/强化/据点 | 死亡不掉 stay online?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 is up at the moment. Its reported uptime points to a restart about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [大雄PVE] | 技能/强化/据点 | 死亡不掉 perform under load?

Across the last 48 hours it averaged 139 server fps, with a floor of 55. Buildings, deployables and all the rest of the world's entities brought it to a high of 139,354. It reached a ceiling of 6,615 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [大雄PVE] | 技能/强化/据点 | 死亡不掉 hosted?

The EA tag is how [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 110.42.47.81:28015 is the address it uses.

Which Rust version is [大雄PVE] | 技能/强化/据点 | 死亡不掉 running?

On Windows, [大雄PVE] | 技能/强化/据点 | 死亡不掉 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

15 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe.

How often does [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipe, and on which days?

The force wipe is the only wipe [大雄PVE] | 技能/强化/据点 | 死亡不掉 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 20 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉 mean?

Tags published by [大雄PVE] | 技能/强化/据点 | 死亡不掉 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [大雄PVE] | 技能/强化/据点 | 死亡不掉 appear?

You will find [大雄PVE] | 技能/强化/据点 | 死亡不掉 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The rustdx.cn hostname [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes is used by no other server we track.

Connecting

How do you connect to [大雄PVE] | 技能/强化/据点 | 死亡不掉?

To join, enter client.connect 110.42.47.81:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.rustdx.cn is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.