Rust Server TrendsSeismic network · station log
Recording Stations11,610 Players35,756 Active2,903 Wipes · 3 h66 48 h

Station XX-15986 · no signal

WingMan-Smoke

Offline 109.81.35.35:28025 checked 22d ago

modded
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
80/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
82/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
31/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on WingMan-Smoke?

The name of WingMan-Smoke gives no gather rate. It gives no group limit in its listing. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on WingMan-Smoke?

WingMan-Smoke is not responding at this moment and is offline, last seen 22 days 17 hours ago.

How does WingMan-Smoke rank against other Rust servers?

The last seven days of player hours place WingMan-Smoke at #15,986, in the top 71% of all ranked servers.

Server details

How reliably does WingMan-Smoke stay online?

As recorded now, WingMan-Smoke is not reachable, the last contact having been 22 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does WingMan-Smoke run from?

A region is not published by WingMan-Smoke. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.81.35.35:28025.

What build of Rust does WingMan-Smoke use?

Rust network protocol 1069 on Windows is what WingMan-Smoke runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does WingMan-Smoke run its wipes?

Too few wipes of WingMan-Smoke are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.

Lists and tags

What do the server tags on WingMan-Smoke mean?

Tags published by WingMan-Smoke and read by the game's server browser include mp4 (Max players): Slots: 4; v1069 (Protocol): To connect, your game must be on the same protocol, 1069; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; rust (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WingMan-Smoke appear?

The Rust Server Trends lists that take in WingMan-Smoke are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

Join the server

What steps get you onto WingMan-Smoke?

To join, enter client.connect 109.81.35.35:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as rust,oxide,modded,mp4,v1069

Game

mp4
Max players Slots: 4.
v1069
Protocol To connect, your game must be on the same protocol, 1069.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rust
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.