Station XX-13781 · no signal
ChilRR/ 1x / no kits
Offline 109.79.81.75:28015 checked 24d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,781
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ChilRR/ 1x / no kits?
ChilRR/ 1x / no kits uses a procedural map, which the game generates.
Which settings and rules apply on ChilRR/ 1x / no kits?
Going by its name, ChilRR/ 1x / no kits runs 1x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on ChilRR/ 1x / no kits?
ChilRR/ 1x / no kits is not responding at this moment and is offline, last seen 24 days 1 hours ago.
How does ChilRR/ 1x / no kits rank against other Rust servers?
The last seven days of player hours place ChilRR/ 1x / no kits at #13,781, in the top 61% of all ranked servers.
Operator and location
How reliably does ChilRR/ 1x / no kits stay online?
As recorded now, ChilRR/ 1x / no kits is not reachable, the last contact having been 24 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.
Which region does ChilRR/ 1x / no kits run from?
Nothing about a region comes from ChilRR/ 1x / no kits. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.79.81.75:28015.
Which Rust version is ChilRR/ 1x / no kits running?
Rust network protocol 2634 and build 166652 on Windows is what ChilRR/ 1x / no kits runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does ChilRR/ 1x / no kits run its wipes?
The rhythm of ChilRR/ 1x / no kits cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 8 hours.
Lists and tags
What do the server tags on ChilRR/ 1x / no kits mean?
These are the tags ChilRR/ 1x / no kits publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ChilRR/ 1x / no kits appear?
The Rust Server Trends lists that take in ChilRR/ 1x / no kits are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
Connecting
How do you connect to ChilRR/ 1x / no kits?
You can connect by pressing F1 in Rust and typing client.connect 109.79.81.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.