Station XX-15977 · no signal
ChilRR/ 1x / no kits
Offline 109.78.123.131:28015 checked 23d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,977
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 19:31 UTC24d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ChilRR/ 1x / no kits?
The map on ChilRR/ 1x / no kits is procedural, produced by the game.
Which settings and rules apply on ChilRR/ 1x / no kits?
1x gather is what ChilRR/ 1x / no kits runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on ChilRR/ 1x / no kits right now?
ChilRR/ 1x / no kits is not responding at this moment and is offline, last seen 23 days 22 hours ago.
How does ChilRR/ 1x / no kits rank against other Rust servers?
Over the last seven days, ChilRR/ 1x / no kits recorded enough player hours to reach #15,977 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does ChilRR/ 1x / no kits stay online?
ChilRR/ 1x / no kits is down at the moment; the last recorded contact was 23 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ChilRR/ 1x / no kits hosted?
A region is not published by ChilRR/ 1x / no kits. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 109.78.123.131:28015.
Which Rust version is ChilRR/ 1x / no kits running?
ChilRR/ 1x / no kits is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on ChilRR/ 1x / no kits?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does ChilRR/ 1x / no kits run its wipes?
On record so far are too few of ChilRR/ 1x / no kits's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 4 hours is how long the current world has been running.
Lists and tags
What do the server tags on ChilRR/ 1x / no kits mean?
These are the tags ChilRR/ 1x / no kits publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ChilRR/ 1x / no kits appear?
The Rust Server Trends lists that take in ChilRR/ 1x / no kits are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
How to join
How do you connect to ChilRR/ 1x / no kits?
You can connect by pressing F1 in Rust and typing client.connect 109.78.123.131:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.