Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players41,553 Active2,988 Wipes · 3 h90 48 h

Station XX-15411 · no signal

[DEV] Blackout Monument Event Testserver

Offline 109.41.178.241:28015 checked 6d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 161 on average
33/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
39/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
17/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [DEV] Blackout Monument Event Testserver?

The map on [DEV] Blackout Monument Event Testserver is procedural, produced by the game.

Which settings and rules apply on [DEV] Blackout Monument Event Testserver?

The name of [DEV] Blackout Monument Event Testserver gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on [DEV] Blackout Monument Event Testserver right now?

No players are recorded on [DEV] Blackout Monument Event Testserver at this moment; it is offline, and the last sighting was 6 days 8 hours ago. Averaged across the last seven days, the population was 0 players.

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

Over the last seven days, [DEV] Blackout Monument Event Testserver recorded enough player hours to reach #15,411 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does [DEV] Blackout Monument Event Testserver stay online?

[DEV] Blackout Monument Event Testserver is down at the moment; the last recorded contact was 6 days 8 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [DEV] Blackout Monument Event Testserver hosted?

A region is not published by [DEV] Blackout Monument Event Testserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 109.41.178.241:28015.

Which Rust version is [DEV] Blackout Monument Event Testserver running?

On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does [DEV] Blackout Monument Event Testserver wipe, and on which days?

Too few wipes of [DEV] Blackout Monument Event Testserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 7 days 4 hours is how long the current world has been running.

Server tags

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

Tags published by [DEV] Blackout Monument Event Testserver and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [DEV] Blackout Monument Event Testserver appear?

You will find [DEV] Blackout Monument Event Testserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [DEV] Blackout Monument Event Testserver?

To join, enter client.connect 109.41.178.241:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.