Station XX-15874 · no signal
PVP
Offline 109.254.18.13:28015 checked 20d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,874
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:57 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 28 Sep, 18:39 UTC30d ago | M0.0▲rising | 1 | held half | 3.1 days | 0 | |
| Sat 26 Sep, 20:04 UTC32d ago | M0.5▲rising | 3 | – | 1.9 days | 0 | |
| Sun 20 Sep, 11:13 UTC38d ago | M0.0▲rising | 1 | halved by day 1 | 6.4 days | 0 | |
| Fri 18 Sep, 18:45 UTC40d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Thu 17 Sep, 20:24 UTC41d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Sun 13 Sep, 20:20 UTC45d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on PVP?
The procedural map on PVP is size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on PVP?
The name of PVP gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on PVP right now?
A reading taken now finds PVP offline; the most recent activity was 20 days 5 hours ago.
How does PVP rank against other Rust servers?
On player hours for the past week, PVP sits at #15,874, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does PVP stay online?
PVP is down at the moment; the last recorded contact was 20 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does PVP run from?
Nothing about a region comes from PVP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 109.254.18.13:28015 is the address it uses.
What build of Rust does PVP use?
PVP is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on PVP?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does PVP run its wipes?
No next wipe can be predicted for PVP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 6 hours.
Server tags
What do the server tags on PVP mean?
These are the tags PVP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PVP appear?
The Rust Server Trends lists that take in PVP are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to PVP?
To join, enter client.connect 109.254.18.13:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.