Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,799 Active2,961 Wipes · 3 h88 48 h

Station XX-11169 · no signal

nurok0time

Offline 109.252.77.214:28015 checked 6d ago

moddedoxide
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,169
top 50%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11169 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
80/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
121/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
41/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
14/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nurok0time?

nurok0time uses a procedural map, which the game generates.

Which settings and rules apply on nurok0time?

The name of nurok0time gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on nurok0time right now?

A reading taken now finds nurok0time offline; the most recent activity was 6 days 12 hours ago. The seven-day average is 1 players, with a peak of 1.

How does nurok0time rank against other Rust servers?

The last seven days of player hours place nurok0time at #11,169, in the top 50% of all ranked servers.

Operator and location

How reliably does nurok0time stay online?

As recorded now, nurok0time is not reachable, the last contact having been 6 days 12 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does nurok0time run from?

No region is published by nurok0time. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.252.77.214:28015.

Which Rust version is nurok0time running?

On Windows, nurok0time runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does nurok0time run its wipes?

On record so far are too few of nurok0time's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 14 hours is how long the current world has been running.

Lists and tags

What do the server tags on nurok0time mean?

Tags published by nurok0time and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does nurok0time appear?

These Rust Server Trends lists include nurok0time: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to nurok0time?

Enter client.connect 109.252.77.214:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.