Rust Server TrendsSeismic network · station log
Recording Stations11,601 Players32,197 Active2,849 Wipes · 3 h67 48 h

Station XX-16275 · no signal

MapPreview-4500

Offline 109.252.60.13:28015 checked 26d ago

modded
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16275 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 158 on average
54/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
30/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
13/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on MapPreview-4500?

The name of MapPreview-4500 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on MapPreview-4500 right now?

A reading taken now finds MapPreview-4500 offline; the most recent activity was 26 days 11 hours ago.

How does MapPreview-4500 rank against other Rust servers?

The last seven days of player hours place MapPreview-4500 at #16,275, in the top 69% of all ranked servers.

Operator and location

How reliably does MapPreview-4500 stay online?

MapPreview-4500 is down at the moment; the last recorded contact was 26 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Where in the world is MapPreview-4500 hosted?

Nothing about a region comes from MapPreview-4500. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.252.60.13:28015.

What build of Rust does MapPreview-4500 use?

MapPreview-4500 is running Rust network protocol 2634 and build 166333 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does MapPreview-4500 wipe, and on which days?

The rhythm of MapPreview-4500 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 15 hours is how long the current world has been running.

Server tags

What do the server tags on MapPreview-4500 mean?

Tags published by MapPreview-4500 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166333 (Build): Game build: 166333; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MapPreview-4500 appear?

These Rust Server Trends lists include MapPreview-4500: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Group limit: 5 or more.

Join the server

What steps get you onto MapPreview-4500?

To join, enter client.connect 109.252.60.13:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166333,ts8,modded

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166333
Build Game build: 166333.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.