Station XX-15270 · no signal
Project_Rustoid
Offline 109.252.167.120:28015 checked 6d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Project_Rustoid?
Project_Rustoid uses a procedural map, which the game generates.
Which settings and rules apply on Project_Rustoid?
No gather rate appears in the name of Project_Rustoid. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Project_Rustoid?
No players are recorded on Project_Rustoid at this moment; it is offline, and the last sighting was 6 days 4 hours ago. The population averaged 0 players over the past week.
How does Project_Rustoid rank against other Rust servers?
On player hours for the past week, Project_Rustoid sits at #15,270, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Project_Rustoid stay online?
As recorded now, Project_Rustoid is not reachable, the last contact having been 6 days 4 hours ago. 0 of 144 hours in the last 6 full days were up time, 0% of the total. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Project_Rustoid hosted?
Nothing about a region comes from Project_Rustoid. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.252.167.120:28015.
What build of Rust does Project_Rustoid use?
On Windows, Project_Rustoid runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Project_Rustoid run its wipes?
Too few wipes of Project_Rustoid are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 16 hours.
Lists and tags
What do the server tags on Project_Rustoid mean?
Tags published by Project_Rustoid and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Project_Rustoid appear?
These Rust Server Trends lists include Project_Rustoid: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to Project_Rustoid?
You can connect by pressing F1 in Rust and typing client.connect 109.252.167.120:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.