Station XX-11736 · no signal
schoolshooter
Offline 109.252.109.49:28015 checked 38d ago
- Players now
- 2/ 5
- 40% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,736
- no region published
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 19 Sep, 17:25 UTC39d ago | M0.0▲rising | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on schoolshooter?
schoolshooter uses a procedural map, which the game generates.
Which settings and rules apply on schoolshooter?
The name of schoolshooter gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on schoolshooter?
No players are recorded on schoolshooter at this moment; it is offline, and the last sighting was 38 days 12 hours ago.
How does schoolshooter rank against other Rust servers?
Over the last seven days, schoolshooter recorded enough player hours to reach #11,736 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does schoolshooter stay online?
No contact with schoolshooter right now, and the last recorded contact was 38 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Where in the world is schoolshooter hosted?
Nothing about a region comes from schoolshooter. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.252.109.49:28015.
Which Rust version is schoolshooter running?
Rust network protocol 2633 and build 164530 on Windows is what schoolshooter runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on schoolshooter?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does schoolshooter wipe, and on which days?
The rhythm of schoolshooter cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 39 days 8 hours.
Tags
What do the server tags on schoolshooter mean?
These are the tags schoolshooter publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does schoolshooter appear?
You will find schoolshooter on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto schoolshooter?
Enter client.connect 109.252.109.49:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.