Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,088 Active2,900 Wipes · 3 h107 48 h

Station XX-12533 · recording

RustVideoBot private capture

Online 109.235.247.237:28115 checked 8m ago

moddedcarbon
Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,533
top 56%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12533 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 10:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 16:59 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
19/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
100/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustVideoBot private capture?

RustVideoBot private capture runs a procedural map of size 3,000 with seed 424242, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustVideoBot private capture?

No gather rate appears in the name of RustVideoBot private capture. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on RustVideoBot private capture right now?

0 of the 2 slots on RustVideoBot private capture are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 0 players.

How does RustVideoBot private capture rank against other Rust servers?

Over the last seven days, RustVideoBot private capture recorded enough player hours to reach #12,533 worldwide, placing it in the top 56% of all ranked servers.

Server facts

How reliably does RustVideoBot private capture stay online?

Right now, you can reach RustVideoBot private capture. Its reported uptime points to a restart about 9 days 11 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Does RustVideoBot private capture hold a steady tick rate?

Its average server fps over the last 48 hours was 179, and it never dropped below 57. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,726. Memory use peaked at 3,459 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RustVideoBot private capture run from?

A region is not published by RustVideoBot private capture. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.235.247.237:28115.

What build of Rust does RustVideoBot private capture use?

Rust network protocol 2634 and build 166655 on Windows is what RustVideoBot private capture runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustVideoBot private capture?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does RustVideoBot private capture run its wipes?

The rhythm of RustVideoBot private capture cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 10 hours is how long the current world has been running.

Tags

What do the server tags on RustVideoBot private capture mean?

These are the tags RustVideoBot private capture publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166655 (Build): Game build: 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustVideoBot private capture appear?

The Rust Server Trends lists that take in RustVideoBot private capture are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to RustVideoBot private capture?

To join, enter client.connect 109.235.247.237:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166655
Build Game build: 166655.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.