Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station PO-·· · no signal

UARK UA x2/Max 4/AntiOfflineRaid

Offline EU · pol 109.235.12.14:28015 checked 46d ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 80
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
–
score 0
Last wipe
391d ago
weekly schedule
Next wipe
4h
Fri 30 Oct, 00:25 UTC
Seismic record · station PO-·· · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Next wipe Friday 30 October, 00:25 UTC, in 4h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 335 on average
713/ 820
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 318 on average
110/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 286 on average
131/ 200
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 285 on average
232/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
49/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on UARK UA x2/Max 4/AntiOfflineRaid?

UARK UA x2/Max 4/AntiOfflineRaid uses a procedural map, which the game generates.

Which settings and rules apply on UARK UA x2/Max 4/AntiOfflineRaid?

Going by its name, UARK UA x2/Max 4/AntiOfflineRaid runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on UARK UA x2/Max 4/AntiOfflineRaid right now?

No players are recorded on UARK UA x2/Max 4/AntiOfflineRaid at this moment; it is offline, and the last sighting was 46 days 15 hours ago.

Operator and location

How reliably does UARK UA x2/Max 4/AntiOfflineRaid stay online?

UARK UA x2/Max 4/AntiOfflineRaid is down at the moment; the last recorded contact was 46 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is UARK UA x2/Max 4/AntiOfflineRaid hosted?

Its region code is pol, and UARK UA x2/Max 4/AntiOfflineRaid lists itself in Europe with the EU tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.235.12.14:28015.

What build of Rust does UARK UA x2/Max 4/AntiOfflineRaid use?

UARK UA x2/Max 4/AntiOfflineRaid is running Rust network protocol 2602 and build 133284 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does UARK UA x2/Max 4/AntiOfflineRaid run its wipes?

An estimate from weekly: 7 days after its last wipe gives UARK UA x2/Max 4/AntiOfflineRaid's next wipe. Friday 30 October at 00:25 UTC is when its next wipe is due. 391 days 19 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on UARK UA x2/Max 4/AntiOfflineRaid mean?

These are the tags UARK UA x2/Max 4/AntiOfflineRaid publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp80 (Max players): The server has 80 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2602 (Protocol): Your game needs to be on protocol 2602 to join; cs133284 (Build): Game build: 133284; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rpol (Region code): You'll see it listed with the region code pol; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does UARK UA x2/Max 4/AntiOfflineRaid appear?

These Rust Server Trends lists include UARK UA x2/Max 4/AntiOfflineRaid: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Connecting

What steps get you onto UARK UA x2/Max 4/AntiOfflineRaid?

You can connect by pressing F1 in Rust and typing client.connect 109.235.12.14:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$rpol,v2602,^w,EU,gmrust,cs133284,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp80
Max players The server has 80 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2602
Protocol Your game needs to be on protocol 2602 to join.
cs133284
Build Game build: 133284.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rpol
Region code You'll see it listed with the region code pol.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.