Station XX-15648 · no signal
ddogs server
Offline 109.230.238.30:27060 checked 17d ago
- Players now
- 0/ 24
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,648
- top 71%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 24 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 11:09 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 22 Sep, 21:44 UTC36d ago | M0.0▲rising | 1 | halved by day 2 | 10.6 days | 0 | |
| Tue 22 Sep, 00:35 UTC37d ago | M0.0■steady | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ddogs server?
The procedural map on ddogs server is size 3,000 with seed 100, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on ddogs server?
The name of ddogs server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on ddogs server right now?
No players are recorded on ddogs server at this moment; it is offline, and the last sighting was 17 days 20 hours ago.
How does ddogs server rank against other Rust servers?
Over the last seven days, ddogs server recorded enough player hours to reach #15,648 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does ddogs server stay online?
ddogs server is down at the moment; the last recorded contact was 17 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ddogs server hosted?
Nothing about a region comes from ddogs server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 109.230.238.30:27060.
What build of Rust does ddogs server use?
Rust network protocol 2634 and build 166652 on Linux is what ddogs server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ddogs server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does ddogs server wipe, and on which days?
There is no next wipe to predict at ddogs server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 9 hours.
Lists and tags
What do the server tags on ddogs server mean?
These are the tags ddogs server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ddogs server appear?
The Rust Server Trends lists that take in ddogs server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto ddogs server?
You can connect by pressing F1 in Rust and typing client.connect 109.230.238.30:27060 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.