Station XX-15284 · recording
CUSTOMRUSTERVER74321
Online 109.230.208.76:10100 checked 35m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on CUSTOMRUSTERVER74321?
The procedural map on CUSTOMRUSTERVER74321 is size 2,500 with seed 214834720, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on CUSTOMRUSTERVER74321?
The name of CUSTOMRUSTERVER74321 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on CUSTOMRUSTERVER74321 right now?
At this moment, CUSTOMRUSTERVER74321 records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does CUSTOMRUSTERVER74321 rank against other Rust servers?
Over the last seven days, CUSTOMRUSTERVER74321 recorded enough player hours to reach #15,284 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does CUSTOMRUSTERVER74321 stay online?
CUSTOMRUSTERVER74321 is up at the moment. Going by the uptime figure it reports, it restarted about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does CUSTOMRUSTERVER74321 perform under load?
The 48-hour average is 10 server fps; 10 is the lowest observed. The world held up to 34,077 entities at its peak, buildings and deployables included. It reached a ceiling of 1,656 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does CUSTOMRUSTERVER74321 run from?
A region is not published by CUSTOMRUSTERVER74321. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.230.208.76:10100.
What build of Rust does CUSTOMRUSTERVER74321 use?
CUSTOMRUSTERVER74321 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on CUSTOMRUSTERVER74321?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does CUSTOMRUSTERVER74321 run its wipes?
The force wipe is the only wipe CUSTOMRUSTERVER74321 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 28 days 6 hours.
Server tags
What do the server tags on CUSTOMRUSTERVER74321 mean?
The game's server browser reads the tags CUSTOMRUSTERVER74321 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does CUSTOMRUSTERVER74321 appear?
You will find CUSTOMRUSTERVER74321 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to CUSTOMRUSTERVER74321?
You can connect by pressing F1 in Rust and typing client.connect 109.230.208.76:10100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
