Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players97,516 Active3,868 Wipes · 3 h532 48 h

Station XX-9919 · no signal

test

Offline 109.207.198.163:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,919
top 44%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-9919 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 22:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 22:16 UTC1d ago – – – – – 1
Mon 26 Oct, 22:24 UTC2d ago – – – – – 1
Mon 26 Oct, 21:00 UTC2d ago – – – – – 0
Mon 26 Oct, 18:13 UTC3d ago – – – – – 1
Mon 26 Oct, 17:29 UTC3d ago – – – – – 1
Mon 26 Oct, 16:36 UTC3d ago – – – – – 0
Nearby stations

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[LATAM] RusticoARG #2 — X5 • MAX 5 — WIPE 27/10 SA · groups of 5 · 5x · weekly · 10 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test?

test uses a procedural map, which the game generates.

Which settings and rules apply on test?

You will find no gather rate in the name of test. 5 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on test right now?

test is not responding at this moment and is offline, last seen 46 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.

How does test rank against other Rust servers?

The last seven days of player hours place test at #9,919, in the top 44% of all ranked servers.

Server facts

How reliably does test stay online?

test is down at the moment; the last recorded contact was 46 hours ago. It was up 4% of the time across the last 2 full days: 2 of 48 hours. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is test hosted?

Nothing about a region comes from test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.207.198.163:28015 is the address it uses.

What build of Rust does test use?

Rust network protocol 2635 and build 168909 on Windows is what test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does test run its wipes?

No wipe schedule is kept by test, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on test mean?

These are the tags test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does test appear?

You will find test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto test?

Enter client.connect 109.207.198.163:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.