Station XX-12389 · no signal
nameserver
Offline 109.174.76.233:28015 checked 3d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,389
- top 56%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on nameserver right now?
nameserver is not responding at this moment and is offline, last seen 3 days 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does nameserver rank against other Rust servers?
On player hours for the past week, nameserver sits at #12,389, which puts it inside the top 56% of every ranked server.
Server details
How reliably does nameserver stay online?
No contact with nameserver right now, and the last recorded contact was 3 days 4 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does nameserver run from?
No region is published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 109.174.76.233:28015.
What build of Rust does nameserver use?
nameserver is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does nameserver run its wipes?
On record so far are too few of nameserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 8 hours is how long the current world has been running.
Tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto nameserver?
To join, enter client.connect 109.174.76.233:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.