Station XX-6438 · recording
ubojnia local
Online 109.173.177.1:28015 checked 12m ago
- Players now
- 2/ 5
- 40% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #6,438
- top 29%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 11:53 UTC3d ago | M0.0▼falling | 1 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ubojnia local?
Generated by the game, the map on ubojnia local is procedural, size 4,250 with seed 1189504587. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ubojnia local?
The name of ubojnia local gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on ubojnia local right now?
At this moment, ubojnia local records 2 players across 5 slots. Across seven days this server recorded an average of 1 players and a peak of 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
How does ubojnia local rank against other Rust servers?
The last seven days of player hours place ubojnia local at #6,438, in the top 29% of all ranked servers.
Server details
How reliably does ubojnia local stay online?
Right now, you can reach ubojnia local. Going by the uptime figure it reports, it restarted about 11 minutes ago. Of the 72 hours in the last 3 full days, it was up for 24, or 33% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
How well does ubojnia local perform under load?
Its average server fps over the last 48 hours was 148, and it never dropped below 122. At its highest, it carried 106,812 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,905 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does ubojnia local run from?
Nothing about a region comes from ubojnia local. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.173.177.1:28015.
What build of Rust does ubojnia local use?
ubojnia local is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on ubojnia local?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does ubojnia local run its wipes?
The rhythm of ubojnia local cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 4 days.
Lists and tags
What do the server tags on ubojnia local mean?
The game's server browser reads the tags ubojnia local publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ubojnia local appear?
These Rust Server Trends lists include ubojnia local: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which person or group runs ubojnia local?
The codebites.eu hostname ubojnia local publishes is used by no other server we track.
Join the server
What steps get you onto ubojnia local?
You can connect by pressing F1 in Rust and typing client.connect 109.173.177.1:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.