Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station XX-6438 · recording

ubojnia local

Online 109.173.177.1:28015 checked 12m ago

moddedcarbon
Connect
Players now
2/ 5
40% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 2
Rank
#6,438
top 29%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6438 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 18:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5216:0017:0019:0020:0019:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040016:0017:0019:0020:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 11:53 UTC3d ago M0.0falling 1 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
88/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
91/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
76/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
23/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ubojnia local?

Generated by the game, the map on ubojnia local is procedural, size 4,250 with seed 1189504587. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ubojnia local?

The name of ubojnia local gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on ubojnia local right now?

At this moment, ubojnia local records 2 players across 5 slots. Across seven days this server recorded an average of 1 players and a peak of 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does ubojnia local rank against other Rust servers?

The last seven days of player hours place ubojnia local at #6,438, in the top 29% of all ranked servers.

Server details

How reliably does ubojnia local stay online?

Right now, you can reach ubojnia local. Going by the uptime figure it reports, it restarted about 11 minutes ago. Of the 72 hours in the last 3 full days, it was up for 24, or 33% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

How well does ubojnia local perform under load?

Its average server fps over the last 48 hours was 148, and it never dropped below 122. At its highest, it carried 106,812 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,905 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does ubojnia local run from?

Nothing about a region comes from ubojnia local. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.173.177.1:28015.

What build of Rust does ubojnia local use?

ubojnia local is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on ubojnia local?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does ubojnia local run its wipes?

The rhythm of ubojnia local cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 4 days.

Lists and tags

What do the server tags on ubojnia local mean?

The game's server browser reads the tags ubojnia local publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ubojnia local appear?

These Rust Server Trends lists include ubojnia local: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which person or group runs ubojnia local?

The codebites.eu hostname ubojnia local publishes is used by no other server we track.

Join the server

What steps get you onto ubojnia local?

You can connect by pressing F1 in Rust and typing client.connect 109.173.177.1:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.