Station XX-15437 · no signal
STENKICH TESTBED - do not join
Offline 109.167.134.244:28115 checked 8d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,437
- top 69%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on STENKICH TESTBED - do not join?
The map on STENKICH TESTBED - do not join is procedural, produced by the game.
Which settings and rules apply on STENKICH TESTBED - do not join?
You will find no gather rate in the name of STENKICH TESTBED - do not join. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on STENKICH TESTBED - do not join right now?
STENKICH TESTBED - do not join is not responding at this moment and is offline, last seen 8 days 4 hours ago.
How does STENKICH TESTBED - do not join rank against other Rust servers?
On player hours for the past week, STENKICH TESTBED - do not join sits at #15,437, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does STENKICH TESTBED - do not join stay online?
As recorded now, STENKICH TESTBED - do not join is not reachable, the last contact having been 8 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is STENKICH TESTBED - do not join hosted?
A region is not published by STENKICH TESTBED - do not join. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.167.134.244:28115.
Which Rust version is STENKICH TESTBED - do not join running?
Rust network protocol 2633 and build 165217 on Windows is what STENKICH TESTBED - do not join runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does STENKICH TESTBED - do not join run its wipes?
On record so far are too few of STENKICH TESTBED - do not join's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 34 days 9 hours.
Tags
What do the server tags on STENKICH TESTBED - do not join mean?
The game's server browser reads the tags STENKICH TESTBED - do not join publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does STENKICH TESTBED - do not join appear?
These Rust Server Trends lists include STENKICH TESTBED - do not join: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto STENKICH TESTBED - do not join?
You can connect by pressing F1 in Rust and typing client.connect 109.167.134.244:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.