Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players74,965 Active3,733 Wipes · 3 h252 48 h

Station XX-15335 · recording

Google World Sim [DJI Swarm Airspace]

Online 109.151.123.230:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 32
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 32 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
192/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
80/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
36/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
277/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Google World Sim [DJI Swarm Airspace]?

The map on Google World Sim [DJI Swarm Airspace] is procedural, produced by the game.

Which settings and rules apply on Google World Sim [DJI Swarm Airspace]?

No gather rate appears in the name of Google World Sim [DJI Swarm Airspace]. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on Google World Sim [DJI Swarm Airspace]?

0 of the 32 slots on Google World Sim [DJI Swarm Airspace] are filled right now. The seven-day average for this server is 0 players.

How does Google World Sim [DJI Swarm Airspace] rank against other Rust servers?

Over the last seven days, Google World Sim [DJI Swarm Airspace] recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Google World Sim [DJI Swarm Airspace] stay online?

As recorded now, Google World Sim [DJI Swarm Airspace] is running. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 15 September 2026 is when Rust Server Trends first recorded it.

Which region does Google World Sim [DJI Swarm Airspace] run from?

A region is not published by Google World Sim [DJI Swarm Airspace]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.151.123.230:28015.

Which Rust version is Google World Sim [DJI Swarm Airspace] running?

Google World Sim [DJI Swarm Airspace] is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Google World Sim [DJI Swarm Airspace] run its wipes?

On record so far are too few of Google World Sim [DJI Swarm Airspace]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 43 days 23 hours.

Server tags

What do the server tags on Google World Sim [DJI Swarm Airspace] mean?

Tags published by Google World Sim [DJI Swarm Airspace] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp32 (Max players): 32 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Google World Sim [DJI Swarm Airspace] appear?

You will find Google World Sim [DJI Swarm Airspace] on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Google World Sim [DJI Swarm Airspace]?

Enter client.connect 109.151.123.230:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players 32 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.