Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players43,541 Active3,049 Wipes · 3 h97 48 h

Station XX-13020 · no signal

nameserver

Offline 109.126.148.204:28015 checked 9d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,020
top 59%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13020 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
103/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
151/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on nameserver?

No players are recorded on nameserver at this moment; it is offline, and the last sighting was 9 days 11 hours ago.

How does nameserver rank against other Rust servers?

On player hours for the past week, nameserver sits at #13,020, which puts it inside the top 59% of every ranked server.

Operator and location

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 9 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Which region does nameserver run from?

No region is published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.126.148.204:28015 is the address it uses.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does nameserver wipe, and on which days?

On record so far are too few of nameserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

You will find nameserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to nameserver?

Enter client.connect 109.126.148.204:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.