Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players42,725 Active3,027 Wipes · 3 h89 48 h

Station XX-5110 · recording

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 12m ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 99
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,110
top 23%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5110 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 99 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
9.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 21d 3hThu 19 Nov, 11:19 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago M0.0rising 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago M0.5rising 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago M0.0rising 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago M0.0rising 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago M0.3rising 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
24/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average
4/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
4/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
4/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
4/ 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 142# NEEDFORCRAFT HiTech 16.10?

Generated by the game, the map on 142# NEEDFORCRAFT HiTech 16.10 is procedural, size 3,500 with seed 690580948. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 142# NEEDFORCRAFT HiTech 16.10?

You will find no gather rate in the name of 142# NEEDFORCRAFT HiTech 16.10. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on 142# NEEDFORCRAFT HiTech 16.10?

A reading taken now shows 0 players on 142# NEEDFORCRAFT HiTech 16.10, which has 99 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.

How does 142# NEEDFORCRAFT HiTech 16.10 rank against other Rust servers?

The last seven days of player hours place 142# NEEDFORCRAFT HiTech 16.10 at #5,110, in the top 23% of all ranked servers.

Operator and location

How reliably does 142# NEEDFORCRAFT HiTech 16.10 stay online?

142# NEEDFORCRAFT HiTech 16.10 is up at the moment. Its reported uptime points to a restart about 5 hours ago. It was up 93% of the time across the last 7 full days: 157 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does 142# NEEDFORCRAFT HiTech 16.10 hold a steady tick rate?

Its average server fps over the last 48 hours was 59, and it never dropped below 54. Buildings, deployables and all the rest of the world's entities brought it to a high of 70,086. Memory use peaked at 2,332 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does 142# NEEDFORCRAFT HiTech 16.10 run from?

No region is published by 142# NEEDFORCRAFT HiTech 16.10. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 109.111.170.145:28015 is the address it uses.

Which Rust version is 142# NEEDFORCRAFT HiTech 16.10 running?

On Windows, 142# NEEDFORCRAFT HiTech 16.10 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 142# NEEDFORCRAFT HiTech 16.10?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does 142# NEEDFORCRAFT HiTech 16.10 wipe, and on which days?

The prediction follows its tag, because too few of 142# NEEDFORCRAFT HiTech 16.10's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 13 days 14 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on 142# NEEDFORCRAFT HiTech 16.10 mean?

The game's server browser reads the tags 142# NEEDFORCRAFT HiTech 16.10 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp99 (Max players): 99 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 142# NEEDFORCRAFT HiTech 16.10 appear?

The Rust Server Trends lists that take in 142# NEEDFORCRAFT HiTech 16.10 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

What steps get you onto 142# NEEDFORCRAFT HiTech 16.10?

Enter client.connect 109.111.170.145:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://m.vk.com/needforcraftru.

Instrument codes

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp99
Max players 99 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.