Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players91,534 Active3,854 Wipes · 3 h380 48 h

Station EU-15467 · no signal

s1

Offline 109.104.223.62:28800 checked 37d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,467
top 67%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-15467 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
178/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
88/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
335/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
229/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on s1?

No gather rate appears in the name of s1. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on s1 right now?

No players are recorded on s1 at this moment; it is offline, and the last sighting was 37 days ago.

How does s1 rank against other Rust servers?

Over the last seven days, s1 recorded enough player hours to reach #15,467 worldwide, placing it in the top 67% of all ranked servers.

Operator and location

How reliably does s1 stay online?

As recorded now, s1 is not reachable, the last contact having been 37 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does s1 run from?

Its region code is eu1, and s1 publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.104.223.62:28800.

Which Rust version is s1 running?

Rust network protocol 2633 and build 165217 on Windows is what s1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does s1 wipe, and on which days?

On record so far are too few of s1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 52 days 23 hours is how long the current world has been running.

Tags

What do the server tags on s1 mean?

These are the tags s1 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $reu1 (Region code): The region code for this server is eu1; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does s1 appear?

These Rust Server Trends lists include s1: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to s1?

You can connect by pressing F1 in Rust and typing client.connect 109.104.223.62:28800 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$reu1,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$reu1
Region code The region code for this server is eu1.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.