Rust Server TrendsSeismic network · station log
Recording Stations11,756 Players64,636 Active3,440 Wipes · 3 h196 48 h

Station XX-3504 · recording

BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|

Online 108.74.19.235:28019 checked 6m ago

1e+07x moddedoxide
Connect
Players now
1/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,504
top 16%
Last wipe
5d ago
no schedule published
Next wipe
1d 7h
Fri 30 Oct, 19:05 UTC
Seismic record · station XX-3504 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 19:05 UTC, in 1d 7h. Every Friday at 19:05 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 3.5

Coming wipes

  1. 1d 7hFri 30 Oct, 19:05 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 8d 7hFri 6 Nov, 19:05 UTC
  4. 15d 7hFri 13 Nov, 19:05 UTC
  5. 22d 7hFri 20 Nov, 19:05 UTC
  6. 29d 7hFri 27 Nov, 19:05 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 36d 7hFri 4 Dec, 19:05 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 19:05 UTC5d ago M0.6rising 4 – running 0
Fri 16 Oct, 19:03 UTC12d ago M0.6rising 4 held half 7 days 0
Fri 9 Oct, 19:00 UTC19d ago M0.3rising 2 halved by day 4 7 days 0
Fri 2 Oct, 16:40 UTC26d ago M0.3rising 2 held half 7.1 days 0
Thu 1 Oct, 18:47 UTC FW27d ago M0.3rising 2 – 0.9 days 0
Fri 25 Sep, 19:01 UTC33d ago M0.6rising 4 halved by day 3 6 days 0
Fri 18 Sep, 19:09 UTC40d ago M0.0rising 1 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average
50/ 600
KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+ EU · groups of 15+ · 1e+07x · monthly · 11 on average
29/ 250
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 62 on average
126/ 145
BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT groups of 8+ · 1e+09x · monthly · 35 on average
0/ 100
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average
8/ 200
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|?

At size 3,500, the map on BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| is custom and its published file can be downloaded from this page.

Which settings and rules apply on BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|?

1e+07x gather is what BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|?

At this moment, BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| records 1 players across 200 slots. Across seven days this server recorded an average of 1 players and a peak of 5. The busiest point in the last 48 hours came at 18:00 UTC, averaging 2 players.

How does BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| rank against other Rust servers?

The last seven days of player hours place BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| at #3,504, in the top 16% of all ranked servers.

Server details

How reliably does BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| stay online?

As recorded now, BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| is running. The uptime it reports puts its last restart about 5 days 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 118,128 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,735 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| hosted?

No region is published by BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 108.74.19.235:28019.

Which Rust version is BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| running?

BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|?

3 players, on average, was the busiest crowd at its recent wipes. 16 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

How often does BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| wipe, and on which days?

The wipe rhythm at BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| is every Friday at 19:05 UTC. The date of its next wipe is Friday 30 October at 19:05 UTC. It has run its current world for 5 days 16 hours.

Server tags

What do the server tags on BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| mean?

The game's server browser reads the tags BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| appear?

The Rust Server Trends lists that take in BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield| are: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

How to join

How do you connect to BattleGrounds 10000000X |KITS|TP|CLANS|SKINBOX|PVP|Battlefield|?

You can connect by pressing F1 in Rust and typing client.connect 108.74.19.235:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://stats.battlegroundsrust.com/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.