Station NA-7468 · recording
Bad Neighbors Rust | NA | Vanilla
Online NA 108.65.107.82:28015 checked 6m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,468
- top 34% · #1121 in NA
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 03:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 22:54 UTC7d ago | M0.3▲rising | 2 | – | running | 0 | |
| Mon 19 Oct, 00:52 UTC10d ago | M0.0▲rising | 1 | held half | 2.9 days | 0 | |
| Thu 15 Oct, 19:04 UTC13d ago | M0.0▲rising | 1 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Bad Neighbors Rust | NA | Vanilla?
Bad Neighbors Rust | NA | Vanilla runs a procedural map of size 3,600 with seed 1583451197, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Bad Neighbors Rust | NA | Vanilla?
The name of Bad Neighbors Rust | NA | Vanilla gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Bad Neighbors Rust | NA | Vanilla?
0 of the 75 slots on Bad Neighbors Rust | NA | Vanilla are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 0 players.
How does Bad Neighbors Rust | NA | Vanilla rank against other Rust servers?
Bad Neighbors Rust | NA | Vanilla is #1,121 in North America and #7,468 worldwide on the past week's player hours, within the top 34% of ranked servers.
Operator and location
How reliably does Bad Neighbors Rust | NA | Vanilla stay online?
Right now, you can reach Bad Neighbors Rust | NA | Vanilla. Its reported uptime points to a restart about 14 hours ago. 166 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Does Bad Neighbors Rust | NA | Vanilla hold a steady tick rate?
Across the last 48 hours it averaged 226 server fps, with a floor of 169. Buildings, deployables and all the rest of the world's entities brought it to a high of 72,351. It reached a ceiling of 2,682 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Bad Neighbors Rust | NA | Vanilla hosted?
With its NA tag, Bad Neighbors Rust | NA | Vanilla lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 108.65.107.82:28015 is the address it uses.
What build of Rust does Bad Neighbors Rust | NA | Vanilla use?
Rust network protocol 2635 and build 168909 on Linux is what Bad Neighbors Rust | NA | Vanilla runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Bad Neighbors Rust | NA | Vanilla?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 5 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does Bad Neighbors Rust | NA | Vanilla wipe, and on which days?
No next wipe can be predicted for Bad Neighbors Rust | NA | Vanilla, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 14 hours.
Lists and tags
What do the server tags on Bad Neighbors Rust | NA | Vanilla mean?
Tags published by Bad Neighbors Rust | NA | Vanilla and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Bad Neighbors Rust | NA | Vanilla appear?
You will find Bad Neighbors Rust | NA | Vanilla on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Bad Neighbors Rust | NA | Vanilla?
To join, enter client.connect 108.65.107.82:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
