Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,587 Active2,830 Wipes · 3 h59 48 h

Station XX-11531 · no signal

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE

Offline 108.52.86.162:28016 checked 5d ago

2.5x monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#11,531
top 52%
Last wipe
26d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-11531 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 2 on average
5/ 100
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 EA · groups of 8+ · 3x · monthly · 16 on average
9/ 100
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
2/ 150
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP EA · groups of 16+ · 2x · monthly · 10 on average
8/ 50
[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| EU · groups of 12+ · 3x · monthly · 8 on average
3/ 50
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill groups of 10+ · 2x · monthly · 8 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

The procedural map on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is size 4,500 with seed 440994840, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Going by its name, Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE runs 2.5x gather. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

A reading taken now finds Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE offline; the most recent activity was 5 days ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE rank against other Rust servers?

The last seven days of player hours place Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE at #11,531, in the top 52% of all ranked servers.

Server facts

How reliably does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE stay online?

As recorded now, Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is not reachable, the last contact having been 5 days ago. 52 of 168 hours in the last 7 full days were up time, 31% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE run from?

A region is not published by Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 108.52.86.162:28016 is the address it uses.

Which Rust version is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE running?

Rust network protocol 2634 and build 167398 on Windows is what Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 46 hours after the wipe.

On what timetable does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE run its wipes?

Once a month Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 10 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE mean?

These are the tags Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE appear?

The Rust Server Trends lists that take in Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Enter client.connect 108.52.86.162:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/gE6E4U3t9H.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.