Station XX-5407 · no signal
Stonebreaker Server
Offline 108.238.27.112:28015 checked 11h ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #5,407
- top 24%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- +0into Tue 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 23:15 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 7 Oct, 16:08 UTC21d ago | M0.0▲rising | 1 | held half | 16.3 days | 0 | |
| Fri 2 Oct, 13:19 UTC26d ago | M0.0■steady | 0 | – | 5.1 days | 0 | |
| Fri 25 Sep, 11:08 UTC34d ago | M0.0■steady | 1 | held half | 7.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Stonebreaker Server?
The map on Stonebreaker Server is procedural, produced by the game.
Which settings and rules apply on Stonebreaker Server?
You will find no gather rate in the name of Stonebreaker Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Player counts
How many players are recorded on Stonebreaker Server right now?
A reading taken now finds Stonebreaker Server offline; the most recent activity was 11 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.
How does Stonebreaker Server rank against other Rust servers?
On player hours for the past week, Stonebreaker Server sits at #5,407, which puts it inside the top 24% of every ranked server.
Operator and location
How reliably does Stonebreaker Server stay online?
Stonebreaker Server is down at the moment; the last recorded contact was 11 hours ago. 36 of 168 hours in the last 7 full days were up time, 21% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Stonebreaker Server run from?
A region is not published by Stonebreaker Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 108.238.27.112:28015.
What build of Rust does Stonebreaker Server use?
On Linux, Stonebreaker Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Stonebreaker Server?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Stonebreaker Server wipe, and on which days?
No next wipe can be predicted for Stonebreaker Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 13 hours.
Tags
What do the server tags on Stonebreaker Server mean?
The game's server browser reads the tags Stonebreaker Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Stonebreaker Server appear?
You will find Stonebreaker Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Stonebreaker Server?
To join, enter client.connect 108.238.27.112:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.