Station XX-2733 · no signal
Rust Solo PvE - Local
Offline 108.237.91.203:28015 checked 16d ago
- Players now
- 238/ 4
- 5950% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #2,733
- top 13%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 238of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 daysbetween real wipes
- wipe-day peak
- 300players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 06:24 UTC16d ago | M1.8▲rising | 300 | – | running | 232 | |
| Sat 10 Oct, 00:12 UTC19d ago | M2.0▲rising | 301 | held half | 2.3 days | 193 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Solo PvE - Local?
Rust Solo PvE - Local uses a procedural map, which the game generates.
Which settings and rules apply on Rust Solo PvE - Local?
You will find no gather rate in the name of Rust Solo PvE - Local. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Solo PvE - Local?
No players are recorded on Rust Solo PvE - Local at this moment; it is offline, and the last sighting was 16 days ago.
How does Rust Solo PvE - Local rank against other Rust servers?
The last seven days of player hours place Rust Solo PvE - Local at #2,733, in the top 13% of all ranked servers.
Server details
How reliably does Rust Solo PvE - Local stay online?
As recorded now, Rust Solo PvE - Local is not reachable, the last contact having been 16 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.
Where in the world is Rust Solo PvE - Local hosted?
A region is not published by Rust Solo PvE - Local. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 108.237.91.203:28015 is the address it uses.
Which Rust version is Rust Solo PvE - Local running?
On Windows, Rust Solo PvE - Local runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust Solo PvE - Local?
On average, the busiest point of its recent wipes drew 300 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Rust Solo PvE - Local run its wipes?
The rhythm of Rust Solo PvE - Local cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 21 hours.
Server tags
What do the server tags on Rust Solo PvE - Local mean?
Tags published by Rust Solo PvE - Local and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Solo PvE - Local appear?
These Rust Server Trends lists include Rust Solo PvE - Local: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.
Connecting
How do you connect to Rust Solo PvE - Local?
Enter client.connect 108.237.91.203:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.