Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players36,576 Active2,894 Wipes · 3 h58 48 h

Station NA-15854 · no signal

Rust Statistics | Staging

Offline NA 108.192.8.11:28015 checked 19d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,854
top 72% · #1545 in NA
Last wipe
21d ago
weekly schedule
Next wipe
6d 14h
Tue 3 Nov, 18:25 UTC
Seismic record · station NA-15854 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:25 UTC, in 6d 14h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 14hTue 3 Nov, 18:25 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 13d 14hTue 10 Nov, 18:25 UTC
  4. 20d 14hTue 17 Nov, 18:25 UTC
  5. 27d 14hTue 24 Nov, 18:25 UTC
  6. 34d 14hTue 1 Dec, 18:25 UTC
  7. 36d 15hThu 3 Dec, 19:00 UTCFW
  8. 41d 14hTue 8 Dec, 18:25 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 18:25 UTC21d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini| NA · groups of 5 · weekly · 55 on average
17/ 150
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 126 on average
475/ 525
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 92 on average
7/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 49 on average
162/ 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
1/ 50
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 NA · groups of 5 · 2x · weekly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Statistics | Staging?

The map on Rust Statistics | Staging is procedural, produced by the game.

Which settings and rules apply on Rust Statistics | Staging?

The name of Rust Statistics | Staging gives no gather rate. 5 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust Statistics | Staging?

A reading taken now finds Rust Statistics | Staging offline; the most recent activity was 19 days 2 hours ago.

How does Rust Statistics | Staging rank against other Rust servers?

Rust Statistics | Staging is #1,545 in North America and #15,854 worldwide on the past week's player hours, within the top 72% of ranked servers.

Operator and location

How reliably does Rust Statistics | Staging stay online?

No contact with Rust Statistics | Staging right now, and the last recorded contact was 19 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.

Which region does Rust Statistics | Staging run from?

The NA tag is how Rust Statistics | Staging lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 108.192.8.11:28015 is the address it uses.

What build of Rust does Rust Statistics | Staging use?

On Windows, Rust Statistics | Staging runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Statistics | Staging?

On average, the busiest point of its recent wipes drew 1 players. 46 hours after the latest wipe, the crowd peaked.

How often does Rust Statistics | Staging wipe, and on which days?

Its schedule cannot be confirmed, as too few of Rust Statistics | Staging's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Tuesday 3 November at 18:25 UTC. The present world dates from 21 days 9 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on Rust Statistics | Staging mean?

Tags published by Rust Statistics | Staging and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Statistics | Staging appear?

You will find Rust Statistics | Staging on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto Rust Statistics | Staging?

To join, enter client.connect 108.192.8.11:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166652,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts5
Group limit Teams are capped at 5 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.