Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players36,116 Active2,895 Wipes · 3 h68 48 h

Station NA-16957 · no signal

Ragewiped

Offline NA 108.181.102.180:25565 checked 30d ago

weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,957
top 71% · #1707 in NA
Last wipe
34d ago
weekly schedule
Next wipe
13h
Thu 29 Oct, 20:05 UTC
Seismic record · station NA-16957 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:05 UTC, in 13h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 13hThu 29 Oct, 20:05 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 20:05 UTC
  4. 21d 13hThu 19 Nov, 20:05 UTC
  5. 28d 13hThu 26 Nov, 20:05 UTC
  6. 35d 11hThu 3 Dec, 19:00 UTCFW
  7. 42d 13hThu 10 Dec, 20:05 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 20:05 UTC34d ago M0.0steady 0 – running 0
Thu 17 Sep, 20:05 UTC41d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
2/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
25/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
26/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 204 on average
251/ 275
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 156 on average
181/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Ragewiped?

Ragewiped runs a procedural map of size 3,500 with seed 1188468493, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Ragewiped?

No gather rate appears in the name of Ragewiped. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Ragewiped?

Ragewiped is not responding at this moment and is offline, last seen 30 days 22 hours ago.

How does Ragewiped rank against other Rust servers?

The last seven days of player hours place Ragewiped at #16,957, in the top 71% of all ranked servers and #1,707 in North America.

Server facts

How reliably does Ragewiped stay online?

No contact with Ragewiped right now, and the last recorded contact was 30 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Ragewiped hosted?

The NA tag is how Ragewiped lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 108.181.102.180:25565.

What build of Rust does Ragewiped use?

Rust network protocol 2633 and build 165217 on Linux is what Ragewiped runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Ragewiped?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Ragewiped wipe, and on which days?

Its schedule cannot be confirmed, as too few of Ragewiped's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 20:05 UTC is when its next wipe is due. It has run its current world for 34 days 10 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on Ragewiped mean?

The game's server browser reads the tags Ragewiped publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Ragewiped appear?

These Rust Server Trends lists include Ragewiped: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

How do you connect to Ragewiped?

To join, enter client.connect 108.181.102.180:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^w,^v,NA,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.