Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h74 48 h

Station XX-5915 · no signal

Name of Server as Shown on the Client Server List

Offline 108.167.80.255:28015 checked 17h ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#5,915
top 27%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5915 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0002:0005:0017:0020:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 23:22 UTC5d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, produced by the game.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Name of Server as Shown on the Client Server List?

A reading taken now finds Name of Server as Shown on the Client Server List offline; the most recent activity was 17 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List recorded enough player hours to reach #5,915 worldwide, placing it in the top 27% of all ranked servers.

Operator and location

How reliably does Name of Server as Shown on the Client Server List stay online?

Name of Server as Shown on the Client Server List is down at the moment; the last recorded contact was 17 hours ago. It was up 17% of the time across the last 6 full days: 24 of 144 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

Where in the world is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 108.167.80.255:28015 is the address it uses.

What build of Rust does Name of Server as Shown on the Client Server List use?

Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Name of Server as Shown on the Client Server List run its wipes?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 19 hours.

Server tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

These are the tags Name of Server as Shown on the Client Server List publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?

You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto Name of Server as Shown on the Client Server List?

To join, enter client.connect 108.167.80.255:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.