Station XX-15423 · recording
[SEA] RustCamp | 3x | Biweekly
Online 108.136.160.56:28015 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 23d ago
- biweekly schedule
- Next wipe
- 4d 17h
- Sun 1 Nov, 22:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 22:13 UTC, in 4d 17h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 4d 17hSun 1 Nov, 22:13 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 18d 17hSun 15 Nov, 22:13 UTC
- 32d 17hSun 29 Nov, 22:13 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 22:13 UTC23d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [SEA] RustCamp | 3x | Biweekly?
[SEA] RustCamp | 3x | Biweekly runs a procedural map of size 3,500 with seed 12345, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [SEA] RustCamp | 3x | Biweekly?
Going by its name, [SEA] RustCamp | 3x | Biweekly runs 3x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [SEA] RustCamp | 3x | Biweekly right now?
A reading taken now shows 0 players on [SEA] RustCamp | 3x | Biweekly, which has 50 slots. Averaged across the last seven days, the population was 0 players.
How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?
The last seven days of player hours place [SEA] RustCamp | 3x | Biweekly at #15,423, in the top 69% of all ranked servers.
Operator and location
How reliably does [SEA] RustCamp | 3x | Biweekly stay online?
[SEA] RustCamp | 3x | Biweekly is up at the moment. Its reported uptime points to a restart about 33 hours ago. Of the 168 hours in the last 7 full days, it was up for 111, or 66% of the time. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Does [SEA] RustCamp | 3x | Biweekly hold a steady tick rate?
The 48-hour average is 222 server fps; 183 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,800. Memory use peaked at 2,233 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [SEA] RustCamp | 3x | Biweekly hosted?
The name of [SEA] RustCamp | 3x | Biweekly points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 108.136.160.56:28015 is the address it uses.
Which Rust version is [SEA] RustCamp | 3x | Biweekly running?
On Linux, [SEA] RustCamp | 3x | Biweekly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [SEA] RustCamp | 3x | Biweekly?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does [SEA] RustCamp | 3x | Biweekly wipe, and on which days?
The prediction is taken from its tag, since [SEA] RustCamp | 3x | Biweekly has too few wipes on record to confirm the schedule. Sunday 1 November at 22:13 UTC is when its next wipe is due. 23 days 6 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?
These are the tags [SEA] RustCamp | 3x | Biweekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SEA] RustCamp | 3x | Biweekly appear?
These Rust Server Trends lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
How to join
What steps get you onto [SEA] RustCamp | 3x | Biweekly?
Enter client.connect 108.136.160.56:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
