Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players74,934 Active3,774 Wipes · 3 h144 48 h

Station US-12193 · recording

[US] Chrispy

Online 107.211.211.138:28015 checked 13m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,193
top 55%
Last wipe
26d ago
no schedule published
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-12193 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 249 on average
27/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 232 on average
55/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 183 on average
637/ 675
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
26/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 144 on average
546/ 575
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 139 on average
64/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Chrispy?

Generated by the game, the map on [US] Chrispy is procedural, size 5,000 with seed 703253437. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] Chrispy?

No gather rate appears in the name of [US] Chrispy. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [US] Chrispy right now?

At this moment, [US] Chrispy records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 0 players.

How does [US] Chrispy rank against other Rust servers?

The last seven days of player hours place [US] Chrispy at #12,193, in the top 55% of all ranked servers.

Server facts

How reliably does [US] Chrispy stay online?

As recorded now, [US] Chrispy is running. The uptime it reports puts its last restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] Chrispy hold a steady tick rate?

The 48-hour average is 92 server fps; 68 is the lowest observed. The world held up to 141,000 entities at its peak, buildings and deployables included. It reached a ceiling of 4,317 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US] Chrispy hosted?

Its region code is us5 and its name points to North America, but [US] Chrispy publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 107.211.211.138:28015 is the address it uses.

Which Rust version is [US] Chrispy running?

Rust network protocol 2635 and build 169317 on Windows is what [US] Chrispy runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [US] Chrispy?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [US] Chrispy run its wipes?

At the force wipe each month [US] Chrispy wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 2 hours.

Lists and tags

What do the server tags on [US] Chrispy mean?

Tags published by [US] Chrispy and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169317 (Build): The game build is 169317; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): Region code: us5. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] Chrispy appear?

You will find [US] Chrispy on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto [US] Chrispy?

Enter client.connect 107.211.211.138:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169317
Build The game build is 169317.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus5
Region code Region code: us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.