Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,735 Active2,880 Wipes · 3 h74 48 h

Station XX-13880 · no signal

RustScape test · GW_OneGrid_v10

Offline 107.201.241.213:28015 checked 1d ago

moddedoxide
Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#13,880
top 62%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13880 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 10:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75109:0010:00Wiped Tue 27 Oct, 09:46 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
65/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
33/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RustScape test · GW_OneGrid_v10?

You will find no gather rate in the name of RustScape test · GW_OneGrid_v10. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RustScape test · GW_OneGrid_v10?

RustScape test · GW_OneGrid_v10 is not responding at this moment and is offline, last seen 44 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.

How does RustScape test · GW_OneGrid_v10 rank against other Rust servers?

On player hours for the past week, RustScape test · GW_OneGrid_v10 sits at #13,880, which puts it inside the top 62% of every ranked server.

Operator and location

How reliably does RustScape test · GW_OneGrid_v10 stay online?

RustScape test · GW_OneGrid_v10 is down at the moment; the last recorded contact was 44 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustScape test · GW_OneGrid_v10 run from?

Nothing about a region comes from RustScape test · GW_OneGrid_v10. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 107.201.241.213:28015 is the address it uses.

What build of Rust does RustScape test · GW_OneGrid_v10 use?

RustScape test · GW_OneGrid_v10 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does RustScape test · GW_OneGrid_v10 wipe, and on which days?

Too few wipes of RustScape test · GW_OneGrid_v10 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 hours.

Server tags

What do the server tags on RustScape test · GW_OneGrid_v10 mean?

Tags published by RustScape test · GW_OneGrid_v10 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustScape test · GW_OneGrid_v10 appear?

The Rust Server Trends lists that take in RustScape test · GW_OneGrid_v10 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto RustScape test · GW_OneGrid_v10?

You can connect by pressing F1 in Rust and typing client.connect 107.201.241.213:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp8
Max players The server has 8 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.