Station NA-15323 · recording
Foxx Dev
Online NA 107.175.159.174:28025 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69% · #1507 in NA
- Last wipe
- 18d ago
- biweekly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- usual gap
- 4.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 9d 20hSun 8 Nov, 07:50 UTC
- 23d 20hSun 22 Nov, 07:50 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 37d 20hSun 6 Dec, 07:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 07:50 UTC18d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 3 Oct, 03:37 UTC26d ago | M0.0▲rising | 1 | halved by day 1 | 8.2 days | 0 | |
| Mon 28 Sep, 21:39 UTC30d ago | M0.0▲rising | 1 | halved by day 1 | 4.2 days | 0 | |
| Fri 25 Sep, 21:11 UTC33d ago | M0.0■steady | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Foxx Dev?
The procedural map on Foxx Dev is size 5,000 with seed 241644880, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Fox Island!.
Which settings and rules apply on Foxx Dev?
The name of Foxx Dev gives no gather rate. The group limit is 12 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Foxx Dev right now?
At this moment, Foxx Dev records 0 players across 40 slots. The seven-day average for this server is 0 players.
How does Foxx Dev rank against other Rust servers?
For player hours across the last seven days, Foxx Dev takes #15,323 overall and #1,507 in North America, inside the top 69% of all ranked servers.
Server facts
How reliably does Foxx Dev stay online?
Right now, you can reach Foxx Dev. The uptime it reports puts its last restart about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Does Foxx Dev hold a steady tick rate?
Its average server fps over the last 48 hours was 95, and it never dropped below 66. Buildings, deployables and all the rest of the world's entities brought it to a high of 142,641. Its highest memory use was 5,335 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Foxx Dev run from?
In North America Foxx Dev lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 107.175.159.174:28025.
Which Rust version is Foxx Dev running?
Rust network protocol 2635 and build 168909 on Linux is what Foxx Dev runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Foxx Dev?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does Foxx Dev wipe, and on which days?
The prediction follows its tag, because too few of Foxx Dev's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 18 days 3 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on Foxx Dev mean?
These are the tags Foxx Dev publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Foxx Dev appear?
You will find Foxx Dev on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which person or group runs Foxx Dev?
The same operator most likely runs Foxx Dev and the 3 other servers we track that also publish a foxxservers.com hostname.
Connecting
What steps get you onto Foxx Dev?
You can connect by pressing F1 in Rust and typing client.connect 107.175.159.174:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.